Twisted Guide
Twisted Shrimpo
Twisted Shrimpo is a Common Twisted encountered on various Floors in Dandy's World. Released on June 14, 2024, he is the Twisted counterpart of Shrimpo and carries the Brick Trinket. Despite being classified as Common, he stands out among his rarity tier for a specific reason: his combination of very low speed and unusually high persistence creates a deceptively dangerous threat that many players underestimate.
| Rarity | Common |
|---|---|
| Walk speed | 9.5 |
| Chase speed | 16.5 |
| Attention span | 2 seconds |
| Detection range | 28 (circular vision), 70 (direct vision), 125 (hearing radius) |
| Research reward | Brick |
Mechanic
None
Appearance
Twisted Shrimpo retains the same overall silhouette and body proportions as his standard Shrimpo Toon form, making him one of the few Twisteds whose model is completely unchanged apart from texture differences. His hands, mouth, and the back of his head are thickly coated in Ichor, and those areas appear noticeably paler than the rest of his body. The whites of his eyes have shifted to a deep red, his irises are solid black, and his pupils manifest as unsettling red rings. Visible bruising marks his face, suggesting some form of physical trauma during his Twisted transformation. When Twisted Shrimpo spots a Toon or reacts to a failed Skill Check, his expression snaps into an angry glare, matching his aggressive and hostile personality. A heart-shaped Ichor stain is visible on the back of his head, and his left leg displays a noticeable limp during his walking animation.
Description
Twisted Shrimpo is a Common Twisted encountered on various Floors in Dandy's World. Released on June 14, 2024, he is the Twisted counterpart of Shrimpo and carries the Brick Trinket. Despite being classified as Common, he stands out among his rarity tier for a specific reason: his combination of very low speed and unusually high persistence creates a deceptively dangerous threat that many players underestimate.
Twisted Shrimpo possesses no special mechanic, making him one of the most straightforward Twisteds in the game. His chase speed of 16.5 makes him the slowest Common Twisted currently available and the fourth-slowest Twisted overall. His roaming speed of 9.5 is modest, though still faster than Twisted Yatta's roaming speed of 7. Where he compensates is in his Detection Range and Attention Span. With a circular vision of 28, a direct vision range of 70, and a hearing radius of 125, he can detect players from considerable distances. His 2-second Attention Span, while not the longest in the game, is above average for Common Twisteds, meaning he takes longer to give up the chase once he has locked onto a target.
The core danger of Twisted Shrimpo lies in the mismatch between his slow movement and extended tracking. Faster Twisteds will break off pursuit relatively quickly if a player rounds a corner or gains distance, but Twisted Shrimpo lingers. His sluggish pace means he remains in the vicinity even after losing sight of a player, and his above-average detection ranges give him a strong chance of reacquiring a target who assumes the chase has ended. This persistent trailing behavior drains Stamina over time and can set up lethal situations when more dangerous Twisteds are also active on the Floor.
How to Deal With Twisted Shrimpo
Twisted Shrimpo has no special mechanics to worry about, but his combination of slow speed and high persistence demands a specific approach that differs from how you handle faster Twisteds. When he begins chasing you, focus on turning corners quickly and maintaining distance rather than sprinting in a straight line. His below-average chase speed of 16.5 means most Toons can outpace him comfortably, but the real threat is Stamina drain from extended pursuits. Break line of sight as efficiently as possible and then reposition to a different area of the Floor entirely. Do not assume you are safe simply because you have outrun him momentarily. His 2-second Attention Span is above average for Common Twisteds, and he will continue tracking your last known position even after you disappear around a corner.
Understanding Twisted Shrimpo's Detection Range is essential to avoiding repeated chases. His circular vision of 28 means he can spot movement in any direction at close range, his direct vision of 70 extends significantly further when he is facing toward you, and his hearing radius of 125 is one of the widest among Common Twisteds. This means that actions producing sound, such as failing a Skill Check on a nearby Machine, can draw his attention from a surprising distance. Avoid using small islands or tight obstacles to break his pursuit. Even if you successfully end the chase, his slow speed means he will still be lingering nearby, and those generous detection values give him a strong chance of reacquiring you from behind the very obstacle you used for cover. This creates a frustrating cycle of repeated short chases that steadily drains your Stamina without ever giving you a clean escape. Instead, lead him around a longer path and then double back to create genuine separation before attempting any objective work.
When Twisted Shrimpo appears alongside more dangerous Twisteds such as Twisted Pebble, team coordination becomes essential. Designate a specific player to serve as the distractor for Shrimpo, and make sure a backup distractor is available or that teammates are warned to watch for him if the primary distractor's Stamina runs low. Because his Attention Span keeps him trailing even after a player becomes exhausted, a handoff between teammates can prevent anyone from being caught in a vulnerable state. Communication is critical during these handoffs, because a Twisted Shrimpo still following at walking pace can catch up to a Toon who stops to work on a Machine. Ideally, the distractor should kite him to the far side of the Floor before breaking line of sight and looping back to rejoin the team.
His Brick Trinket is one of the less impactful drops in the game, offering limited utility compared to Trinkets from other Twisteds. This means there is little strategic incentive to seek Twisted Shrimpo out for farming purposes. Prioritize avoidance over engagement in almost every scenario. If you are playing a Toon with high Movement Speed Stats, you can afford to let him trail you briefly while you finish nearby objectives, but always keep track of your remaining Stamina. Carry Stamina recovery items such as PopPops or Protein Bars when entering Floors where he is known to spawn, as even a single extended chase can leave you dangerously low on resources for the encounters that follow.
During Blackout Floors, Twisted Shrimpo's persistence becomes significantly more threatening. Reduced visibility makes it harder to track his position after you break line of sight, and his wide hearing radius of 125 means he can detect your movements even when you cannot see him approaching. The cumulative Stamina cost of shaking him off during a Blackout leaves you exposed to faster Twisteds that appear immediately afterward, turning what should be a minor nuisance into a genuine survival risk. Stay alert to audio cues that indicate he is still nearby, and avoid committing to Machine work until you are confident he has moved to a different section of the Floor.
On Floors with multiple Twisteds active simultaneously, Twisted Shrimpo functions as a persistent drain that amplifies the danger of every other threat. His slow speed means he rarely catches experienced players on his own, but the Stamina you spend evading him is Stamina you no longer have when a faster Twisted like Twisted Pebble or Twisted Coal initiates a chase moments later. Treat him as a resource tax rather than an immediate kill threat, and plan your pathing to avoid his likely roaming zones. When two or more Twisteds are converging on your position, always prioritize escaping the faster one first and deal with Shrimpo's trailing pursuit afterward, since his low chase speed gives you a wider margin of error.
Trivia
- Twisted Shrimpo has the fourth-slowest chase speed in the game at 16.5. The third-slowest group includes Twisted Coal (in non-Blackout Floors), Twisted Dandy, Twisted Dyle (at minimum speed), Twisted Goob, Twisted Scraps, and Twisted Soulvester at 16. Twisted Finn is the second-slowest at 15.5, and Twisted Ginger is the slowest at 14.
- Excluding Holiday Twisteds, Twisted Shrimpo has the third-slowest chase speed overall.
- He is currently the slowest Common Twisted, though his roaming speed of 9.5 is still faster than Twisted Yatta's roaming speed of 7.
- His slow speed and high persistence reflect his Toon counterpart's notoriously poor Stats and playability. Ironically, he is not the slowest Twisted in the game and is even faster than all Lethal Twisteds under certain conditions.
- His Brick Trinket also thematically references his Toon counterpart's underwhelming reputation.
- His left leg has a noticeable limp in his walking animation.
- Twisted Shrimpo and Twisted Teagan share similar Ichor distribution patterns. Both have Ichor concentrated on their mouths and arms while the rest of their bodies remain relatively clean. The back of Twisted Shrimpo's head and the bottom of Twisted Teagan's teacup handle are also both Ichor-stained. This may be coincidental, though it could suggest they went through the same Ichor operation.
- A heart-shaped Ichor stain is visible on the back of his head. This is very likely unintentional, possibly due to how his UV and texture map works. However, it could be interpreted as ironic symbolism given his Toon counterpart's hostile personality, or as a reference to the biological fact that shrimp have their hearts located in their heads.
- When Twisted Shrimpo loses sight of a Toon, he frantically swings his hands around, showcasing his aggressive and agitated demeanor.
- Twisted Shrimpo and Twisted Brightney are the first Twisteds whose models are entirely unchanged from their Toon counterparts aside from texture differences, with Twisted Yatta being the second. Among the three, he is the only male.
- Twisted Shrimpo is the fifth Twisted to display an angry attack expression, with the first being Twisted Looey and Twisted Connie, the second being Twisted Eggson and Twisted Flyte, the third being Twisted Vee, the fourth being Twisted Dyle, the sixth being Twisted Soulvester and Twisted Eclipse, and the seventh being Twisted Teagan. Twisted Pebble and Twisted Coal do not count as they lack attack faces.
FAQ
What type of Twisted is Twisted Shrimpo?
Twisted Shrimpo is a Common Twisted in Dandy's World with 9.5 walk speed and 16.5 chase speed.
How do you deal with Twisted Shrimpo in Dandy's World?
Twisted Shrimpo has no special mechanics to worry about, but his combination of slow speed and high persistence demands a specific approach that differs from how you handle faster Twisteds. When he begins chasing you, focus on turning corners quickly and maintaining distance rather than sprinting in a straight line. His below-average chase speed of 16.5 means most Toons can outpace him comfortably, but the real threat is Stamina drain from extended pursuits. Break line of sight as efficiently as possible and then reposition to a different area of the Floor entirely. Do not assume you are safe simply because you have outrun him momentarily. His 2-second Attention Span is above average for Common Twisteds, and he will continue tracking your last known position even after you disappear around a corner.
What trinket does Twisted Shrimpo unlock?
Twisted Shrimpo unlocks the Brick trinket at 100% Research.